Monthly Archive for: ‘May, 2009’

Around the Net In Media: Twitter-Based Show Planned for TV

Social-networking Web site Twitter has teamed with Reveille productions and Brillstein Entertainment Partners to develop an unscripted series based on the popular site. The show would harness Twitter to put players on the trail of celebrities in an interactive, competitive

CBS: Making Money From Mobile Apps

We’ve heard about indie developers making millions of dollars in revenue from mobile and social media apps, but what about a giant like CBS? CBSi has an app for TV.com, not to mention music apps for Last.fm and third-parties like

HOW TO PROFIT IN THE MULTI-PLATFORM UNIVERSE

Producers Guild of America New Media Council East Presents the 2008-2009 Panel and Salon Series

***EXCLUSIVE MEMBERS ONLY EVENT***

Wednesday, May 20, 2009

BUILDING DIGITAL ENTERTAINMENT BRANDS: HOW TO PROFIT IN THE MULTI-PLATFORM UNIVERSE
A Conversation With Fred Seibert, President & Executive Producer, Frederator Studios

The development of profitable digital media ventures relies as much on knowing when the next wave will hit as it does on creating sustainable revenue models. In some respects, the first decade of the 21st-century belongs to the media entrepreneurs who have the foresight to create new digital brands that build a trusted, satisfied audience that can attract revolving advertising and syndication revenue streams.

Fred Seibert is a hyphenate producer who has done as much to create today’s New York media landscape as any single individual: music producer, cable television programming pioneer, agency executive, cartoon producer, and Internet television executive. Frederator Studios has produced award-winning hits such as ‘The Fairly Oddparents,’ ‘ChalkZone,’ and My Life as a Teenage Robot, while creating hundreds of new characters for Nickeloden at the Random! Cartoons and Oh Yeah! Cartoons sites. His latest venture, Next New Networks, has aggregated micro-networks – including the likes of BarelyPolitical.com – with the stated goal of creating 101 new networks over the next three years.

He has helped launch brands as massive as MTV, rekindled such cherished icons as Hanna-Barbera, and produced Grammy-nominated jazz records while developing a portfolio of work that continues to evolve. In his own words, he “just can’t seem to stop living!”

Fred Seibert, President & Executive Producer, Frederator Studios

Fred Seibert makes cartoons and television networks.

In 1998 former Hanna-Barbera Cartoons president Fred Seibert formed Frederator Studios, an independent television production company. He is the executive producer of seven animated series on Nickelodeon’s networks: The Fairly Oddparents, ChalkZone, My Life as a Teenage Robot, The Nicktoons Network Animation Festival, Wow! Wow! Wubbzy! (with Susan Miller), Oh Yeah! Cartoons, and Random! Cartoons. He is a founder of Channel Frederator, the world’s first cartoon podcast, and Next New Networks, a company launching 101 micro-TV networks.

Seibert began his career in college radio, produced jazz records, and started in television as the first creative director of MTV: Music Television. He co-founded Fred/Alan Inc. with Alan Goodman as the first branding agency in television, where they created Nick-at-Nite and relaunched Nickelodeon as the #1 network in cable television.

Moderator: Chris Pfaff, President, Chris Pfaff Tech/Media LLC; board delegate, PGA New Media Council

This event takes place at The Core Club in New York City.

***YOU MUST BE A MEMBER OF THE PRODUCERS GUILD OF AMERICA TO ATTEND THIS EVENT!***

Previous events from our 2005-2008 event series can be accessed in both webcast and podcast format at: https://www.scribemedia.org/pga

For more information about ScribeStudio Productions, please visit: https://www.scribestudio.com.

Around the Net In Media (MediaPost Publications): Microsoft Introduces XBox TV Game Show

Microsoft is taking a first step in bringing TV and video games closer together. As part of its Xbox Live Primetime initiative, it is offering a TV game show “1 vs. 100” that will air Friday and Saturday nights starting

Gaming Insider: The Social Connection

Human beings are undeniably social creatures. Gamers are, too. So the gaming landscape is beginning to look very interesting as platforms become increasingly connected, and social networks become increasingly open. For example, Facebook Connect has opened up an API for the iPhone. The iPhone happens to also be seeing quite a bit of success with games. The two are already merging in some initial game efforts, but the growth potential is huge.